Author Topic: Creating Themes Guide - Updated for v2.1 rev1994  (Read 109793 times)

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Blackosx

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Re: Creating Themes Guide - Updated for RC5
« Reply #45 on: November 17, 2010, 04:30:36 PM »
I have a 1600x900 monitor (DVI-DVI - GPU GTX 285) , I fixed background to 1600x900 px and fix in plist file too, but Chameleon Screen isn't show correct resolution, I see on Video info and Chameleon wasn't detected correct my Res :(  any help ?
Hi Twa

You have to use a resolution from the video info list that best fits your monitor.
Have a read of this post and the links therein to gain more insight.
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W.Xueqiang

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Re: Creating Themes Guide - Updated for RC5
« Reply #46 on: December 09, 2010, 12:42:26 PM »
hi Blackosx!
I want the theme which in your top tip!

Blackosx

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Re: Creating Themes Guide - Updated for RC5
« Reply #47 on: December 09, 2010, 12:57:00 PM »
Hi W.Xueqiang

I'm not 100% sure which theme you mean but I'm guessing you're asking about the picture at the top of the opening post here? In which case that is only a render of the actual Chameleon RC5 default theme from a different angle as I created the devices in a 3D package. Also, that image would be impossible to achieve in Chameleon's GUI as the perspective on each icon is dependent on it's location, where as Chameleon just uses one single image for each icon so regardless of it's location you'll always see the same shape.

But a 3D space GUI would be amazing!!  Who's clever enough to create an OpenGL GUI?  :lol:
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W.Xueqiang

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Re: Creating Themes Guide - Updated for RC5
« Reply #48 on: December 09, 2010, 02:15:55 PM »
So that, I see!

W.Xueqiang

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Re: Creating Themes Guide - Updated for RC5
« Reply #49 on: December 09, 2010, 02:17:49 PM »
However, We can use one view icon.
Because these icons are so beautiful ⋯ ⋯

Blackosx

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Re: Creating Themes Guide - Updated for RC5
« Reply #50 on: December 09, 2010, 06:14:03 PM »
If I did it, then it would look something like this?



What do you think?
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Azimutz

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Re: Creating Themes Guide - Updated for RC5
« Reply #51 on: December 10, 2010, 04:27:28 AM »
I like it ;D
 System & Patches: http://goo.gl/i961
 Chameleon:
- trunk builds: http://goo.gl/9G1Hq
- pref pane: http://goo.gl/OL2UT

Blackosx

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Re: Creating Themes Guide - Updated for RC5
« Reply #52 on: December 10, 2010, 02:49:37 PM »
Really?  Damn... I guess this'll be another theme to put on my to do list.   :lol:

I've still got Gringo's idea for a revised 'Space Invaders' theme in the works and that's going back to June '09 !!
« Last Edit: December 10, 2010, 02:51:11 PM by Blackosx »
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W.Xueqiang

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Re: Creating Themes Guide - Updated for RC5
« Reply #53 on: December 10, 2010, 03:10:20 PM »
Is this!

Azimutz

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Re: Creating Themes Guide - Updated for RC5
« Reply #54 on: December 10, 2010, 07:55:01 PM »
Yeah, i like that perspective.. it just feels more real.
 System & Patches: http://goo.gl/i961
 Chameleon:
- trunk builds: http://goo.gl/9G1Hq
- pref pane: http://goo.gl/OL2UT

Blackosx

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Re: Creating Themes Guide - Updated for RC5
« Reply #55 on: December 12, 2010, 06:55:17 PM »
Okay, see this (It's not exactly like the mockup above)
http://forum.voodooprojects.org/index.php/topic,1737.0.html
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spalek83

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Re: Creating Themes Guide - Updated for RC5
« Reply #56 on: February 08, 2011, 07:17:22 AM »
is there a way to disable device names, other then removing font_small.png?
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Enzo

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Re: Creating Themes Guide - Updated for RC5
« Reply #57 on: February 08, 2011, 08:30:34 AM »
You can use a blank font_small.

spalek83

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Re: Creating Themes Guide - Updated for RC5
« Reply #58 on: February 08, 2011, 08:36:07 AM »
Thanks, it just looked like the countdown timer depended on the font_small.png
So if it was transparent, the counter would disappear. Not too important for me, but I was wondering.
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Enzo

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Re: Creating Themes Guide - Updated for RC5
« Reply #59 on: February 08, 2011, 08:39:31 AM »
Well the progressbar should still show up. All other text disappears as well if you make font_small invisible, aside from the console, and the menu text.

I used an invisible font_small in my iCham2 theme. ;-)